Follow Gordon Ramsay as he meets with indigenous people around the globe to learn about the cultures, dishes and flavors unique to each location. Each episode concludes with Ramsay challenging himself with a local food legend by his side – putting his newfound skills to the test as they cook a feast together for the natives.
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Gabimaru reigns as the strongest and most ruthless assassin in his village. But now finds himself on death row—with only one way out: retrieve the Elixir of Life from a sinister island. Longing for freedom, he accepts the challenge. But with fellow convicts vying for the same prize and demonic beasts lurking, how will Gabimaru survive this harrowing quest?
Chronicles the bizarre and psychologically complex story of six individuals who were convicted for the 1985 murder of a beloved 68- year-old grandmother, Helen Wilson, in Beatrice, Nebraska.
This immersive documentary series follows a diverse group of professional golfers – on and off the course – during a relentless season of competition.
The tale of the burgeoning rebellion against the Empire and how people and planets became involved. In an era filled with danger, deception and intrigue, Cassian Andor embarks on the path that is destined to turn him into a rebel hero.
Tarek and Heather Rae El Moussa are a real estate power couple looking to expand their business and take on bigger and better flips. Newly married, it’s all about family as they grow together with Tarek’s two kids and a new baby on the way!
Details the fascinating, and often funny, inside story of the technology-driven disruption that changed music during the late-90s and early-2000s. File sharing technology, combined with the insatiable demand for new music, created both the means and the motive for millions of young people to participate in outright theft – and be celebrated for it.
A former Marine out to punish the criminals responsible for his family’s murder finds himself ensnared in a military conspiracy.
Magician, comedian and expert trickster Justin Willman and his crew pull elaborate pranks on unsuspecting targets to help real people get payback.
16 and Pregnant is an American reality television series that debuted June 11, 2009, on MTV. It follows the stories of pregnant teenage girls in high school dealing with the hardships of teenage pregnancy. Each episode features a different teenage girl, with the episode typically beginning when she is 4 ¹⁄2 – 8 months into her pregnancy. The episode typically ends when the baby is a few months old. The series is produced in a documentary format, with an animation on notebook paper showing highlights during each episode preceding the commercial breaks. 16 and Pregnant has spawned several spin-off series: Teen Mom, Teen Mom 2 and Teen Mom 3. Each series follows the lives of four girls from their respective season of 16 and Pregnant as they navigate their first years of motherhood.
As of July 2013, casting for the fifth season of the series is taking place.
On 22 acres of backcountry land in the American South lies The Garden – a community that lives by its own laws, free from the pressures of modern society. They maintain an open-door policy to anyone seeking to join their ranks, but new people must submit to an initiation period. Some barely last a week, others are forced to leave, and a chosen few will call The Garden home for good. Questions continue to arise about the cult-like vibes of the controversial community, but this spring is different. Cameras have been granted unprecedented access to The Garden, documenting its spread to new locations deep in the Ozarks. Founded as a cooperative, “leaderless” community, The Garden could be viewed as a post-apocalyptic wonderland free of societal rules.
The past, present, and future of European football collide when plans for a breakaway league emerge, leaving the game’s most powerful leaders to defend—or upend—the traditions of the sport.
Fourland Kingdom is an island nation in the North Atlantic. In this country, there are 52 X-Playing Cards, considered the origin of playing cards. A card with a unique supernatural ability can gift its abilities to a qualified person: the player.
One day, the X-Playing Cards in government’s custody were spread all over Fourland leading to troubles caused by the supernatural abilities of the players with cards across the country. The king secretly assigns Pinochle, one of the top corporations of the nation, to a mission, to collect the cards that are causing all the chaos in the country.