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The story of Stargate SG-1 begins about a year after the events of the feature film, when the United States government learns that an ancient alien device called the Stargate can access a network of such devices on a multitude of planets. SG-1 is an elite Air Force special operations team, one of more than two dozen teams from Earth who explore the galaxy and defend against alien threats such as the Goa’uld, Replicators, and the Ori.
Sara, Lucía, Sofía and Claudia are sisters, 4 modern women with very different personalities, who come together at their mother’s funeral, after which they discover the man they’ve all called “dad” throughout their lives is not really their father. They embark on a quest to discover who their real fathers are, discovering more about themselves, their mother, and their lives.
Freshly arrived Sandhurst-trained Captain Alan King, better versed in Pashtun then any of the veterans and born locally as army brat, survives an attack on his escort to his Northwest Frontier province garrison near the Khyber pass because of Ahmed, a native Afridi deserter from the Muslim fanatic rebel Karram Khan’s forces. As soon as his fellow officers learn his mother was a native Muslim which got his parents disowned even by their own families, he falls prey to stubborn prejudiced discrimination, Lieutenant Geoffrey Heath even moves out of their quarters, except from half-Irish Lt. Ben Baird.
Martina was a famous singer in Argentina during the late 90s, who’s become completely frigid and disenchanted with love. The arrival of a so-called sister, alongside her attractive boyfriend, compel Martina to go to Chile with one objective in mind: getting back her libido.
When Max Taylor wins the ancestral home of Callum Chance in a game of Poker, little does he realize that the game is far from over… One by one, Max’s family are murdered by the Funny Man, a demonic jester with a varied and imaginative repertoire of homicidal techniques and an irreverent sense of humor. Meanwhile, Max’s brother is on his way to the mansion with a bunch on hitchhikers who will be lucky to survive the night.
Deceived by the scruffy ginger counselor who’s the only boy near her emotional age at Emily Dickinson Writing Camp, Marion ditches lunch duty and jumps the next bus out of town. Alone and friendless, she holes up in a nowhere motel, ignoring the nagging calls from her sister and indulging in utter anonymity. There Marion meets Norman, and each is haunted by the feeling that they’ve met the other before. Like a garage band covering a string quartet, freshman director Jesse Robinson rebuilds Psycho from a looser, warmer material. Young and Innocent throws a haze across Hitchcock’s spartan menace, replacing autumnal chill with summer swelter, and adult frailty with the languageless longings of adolescence.
To the average person, psychic abilities might seem a blessing; for Kusuo Saiki, however, this couldn’t be further from the truth. Gifted with a wide assortment of supernatural abilities ranging from telepathy to x-ray vision, he finds this so-called blessing to be nothing but a curse. As all the inconveniences his powers cause constantly pile up, all Kusuo aims for is an ordinary, hassle-free life—a life where ignorance is bliss. Unfortunately, the life of a psychic is far from quiet. Though Kusuo tries to stay out of the spotlight by keeping his powers a secret from his classmates, he ends up inadvertently attracting the attention of many odd characters, such as the empty-headed Riki Nendou and the delusional Shun Kaidou. Forced to deal with the craziness of the people around him, Kusuo comes to learn that the ordinary life he has been striving for is a lot more difficult to achieve than expected.