From a torturous cell in Africa, Abel Powell is released and given the chance to regroup his team of skilled mercenaries for one last job. A top scientist will guide them half a mile underground through an ex-Soviet bunker to extract the vital specimens and information being paid for by a mysterious backer, but what they seek should never have been found!
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In a future world, young people are increasingly becoming addicted to an illegal (and potentially deadly) battle simulation game called Avalon. When Ash, a star player, hears of rumors that a more advanced level of the game exists somewhere, she gives up her loner ways and joins a gang of explorers. Even if she finds the gateway to the next level, will she ever be able to come back to reality?
The world as we know it is gone. The few remaining survivors exist in a burnt out world of fear, pain and the undead. Two survivors, once friends, join together to make their way through the wasteland while hunted by bands of cannibalistic maulers, evil scientists and the hungry living dead at every turn. A unique and bizarre visual experience unlike any post-apocalyptic zombie film ever made.
A sleepy English village is invaded by the cast and crew of a new zombie horror film, but the horror turns real when someone or something starts tearing villagers, cast and crew to shreds.
When a young female scientist discovers that the pharmaceutical company she works for had developed a cure for cancer years earlier, she attempts to release it to the world. Knowing that they make more money from chemotherapy drugs than the cure, the company does everything it can to stop her.
Wanting to have a killer year, sorority sister Emily Young realizes she might just be the best option for her sorority. While beginning her campaign, she finds an adorable sloth that steals her heart and soon realizes she just might steal the hearts, and votes, of her sorority sisters. But when bodies slowly begin to pile up in the Sigma Lambda Theta house, Emily and her sorority sisters realize the deaths are being caused by their new house mascot, the cuddly sloth Alpha. Will Emily and her sisters escape the house with their lives? Or is this death-sloth with three razor sharp claws too quick for them?
In the autumn of 1900, outlaw Claude Barbee puts his ‘retirement plan’ in action, attempting to lead his train-robbing gang across Texas to recover a cash stash hidden after a botched railroad heist.
A haunted theatre, filled with the vengeful spirits of a tragically-trapped performance troupe murdered in a fire 13 years ago, waits for the once-grand palatial playhouse to re-open with a new show – and bring in new victims.
A night like any other in the streets of Hong Kong: in the midst of the tangle of night-owls, cars and vendors, a group of passengers climbs aboard a minibus that is to take them from Mongkok to Tai Po. The group is as diverse as the city: there’s a young man on drugs, an arguing couple, a woman with prayer beads and a girl who has just fallen in love. And behind the wheel sits the chatty driver. But as the bus emerges from a tunnel, everything is suddenly quite still: the streets and buildings are all empty and there’s not a soul to be seen; it’s as if everyone has suddenly been swallowed by the earth. Only the millions of neon lights continue to blink, as if nothing has happened. The eclectic group of passengers seek refuge in a deserted café and discuss what they should do. Then they make an horrific discovery…
A group of four decides to commit suicide using gigantic fireworks. But every time the fireworks explode, they find themselves back in time before they carried out the plan. They suspect the cause to be the young age of one of the members and try to convince the high school girl to quit.