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Worried that her son may abandon his education for an esports career, a teacher forms a ragtag team of gamers to battle his club at a major tournament.
This documentary film is about the video game Shenmue. It tells the story of the games history, its fans, and how it impacted the gaming industry.
Two young boys sneak aboard a spaceship and find themselves whisked away to the mysterious planet Terra. There, they encounter Gamera’s old foe Gyaos and two female aliens with a taste for human brains. Gamera must save the children and battle the new monster Guiron, whose entire body is a deadly living weapon.
A strange meteor lands in Japan and unleashes hundreds of insect-like “Legion” creatures bent on colonizing the Earth. When the military fails to control the situation, Gamera shows up to deal with the ever-evolving space adversary. However the battle may result in Gamera losing his bond with both Asagi and humanity.
A moon base is destroyed by a spaceship from Zigra which is looking to take over the planet earth to use its oceans for its ocean-dwelling denizens. Gamera must once again come to the aid of the human race while all of Japan roots him on.
As a massive alien craft heads to Earth to do evil, three good and powerful superwomen befriend a young boy who has a special connection to Gamera. The alien Zanon launches a battery of familiar foes against Gamera, who might have to give the ultimate sacrifice to defeat the alien invader.
When a giant stone statue on Wester Island is disturbed, the legendary monster Jiger appears and heads for Japan. Gamera tries to stop this new rival, only to be injured when Jiger lays eggs inside of him. As two boys in a submarine go on a dangerous quest inside of Gamera’s body to save him, Jiger threatens the Expo ’70 world’s fair in Osaka.
Unusual volcanic activity in Japan awakens Gyaos, a bloodthirsty flying monster with the power to slice things in half with an ultrasonic ray. While scientists and the military scramble to devise a way to stop this new threat, a young boy forms an alliance with Gamera; a monster no one else seems to trust.
Gamera escapes from his rocket enclosure and makes his way back to Earth as a giant opal from New Guinea is brought back to Japan. The opal is discovered to have been an egg that births a new monster called Barugon. The creature attacks the city of Osaka by emitting a destructive rainbow ray from his back, along with a freezing spray capable of incapacitating Gamera.
January 1943: Admiral Karl Dönitz, head of the Nazis’ U-boat fleet, has brought Britain to the brink of starvation by ruthlessly destroying close to a thousand of their merchant ships. If the transatlantic shipping route is cut off, the Allies will lose their last foothold in Western Europe. The Royal Navy turns to retired war gamer Gilbert Roberts. Roberts is to use war gaming to try to decipher and combat Dönitz’s tactics. To do this, he needs a team, but the Navy can’t spare any men. Instead, he risks the ridicule of high command by turning to the Women’s Royal Navy Service (WRNS) to war game the U-boats’ tactics. In partnership with Jean Laidlaw, one of Britain’s first female chartered accountants, and a small team of resourceful female mathematicians, Roberts acts out naval battles and games the U-boats’ moves on a linoleum floor, using chalk and wooden model ships.
Mind-control technology has taken society by a storm, a multiplayer on-line game called “Slayers” allows players to control human prisoners in mass-scale. Simon controls Kable, the online champion of the game. Kable’s ultimate challenge becomes regaining his identity and independence by defeating the game’s mastermind.
A group of young bio-engineers discover they can use quantum physics to transfer motor-skills between human brains. Believing this to be a first step towards a new intellectual freedom, they freely distribute the technology. But as the mysterious past of one of their group is revealed, dark forces emerge that threaten to subvert this technology into a means of mass control. DxM takes the mind-bender thriller to the next level with an immersive narrative and breath-taking action.
All Lodge wants is for his gaming group to finish their adventure. Unfortunately, they’re more interested in seducing barmaids, mooning their enemies, and setting random villagers on fire. Desperate to rein in his players, Lodge injects two newbies into the party: a non-player character controlled by Lodge, who the power gamers immediately distrust, and the rarest gamer of all — a girl.
The Gamers: Hands of Fate follows Cass (Brian Lewis) as he sets out to win a collectible card game world championship… and a date with Natalie (Trin Miller), one of the game’s top players. Meanwhile in Countermay, a world far across time and space, Myriad (Samara Lerman) begins to suspect that fate has stacked the deck against her as she attempts to save her kingdom from a ravenous army of the undead. Set at Gen Con Indy, a massive midwest games convention, this fantasy comedy from the makers of Dorkness Rising and JourneyQuest presents a new chapter in the epic, decade-spanning tale that began in The Gamers.
Anh Duong is a dynamic, modern and successful beauty blogger with thousands of followers. For a long time, she has planned for a perfect wedding that can bring happiness to her mother and fans. On the other hand, Nhat Minh is an unemployed, has-been pro gamer who lives off his younger brother’s family. His sister-in-law always looks down on him and considers him an useless loser. Now, the only thing he does is playing online games. One day, Anh Duong and Nhat Minh’ fates cross path: Anh Duong is diagnosed with brain cancer and Nhat Minh is diagnosed with spinal cancer. Abandoned by her fiancé after the news, Anh Duong desperately comes up with a plan and asks Nhat Minh, her former classmate in college, to be the fake groom for her dream wedding. In return, Nhat Minh will receive a hefty sum of money to support his brother’s dream. With only three months left to live, two polar-opposite persons must come together to fight for their last wishes.
Six diehard board-gamers hunker down in a bunker post-armageddon but, as their rations diminish and treachery looms, survival quickly becomes the only game worth playing.
A feature documentary about the world of South-Korean professional gamers. Every year thousands of South-Koreans flock to the game stadiums in Seoul to watch the Pro League, a live sports event where professional gamers compete to be the best at one single video game: Starcraft. It’s a title many young South Koreans dream of. The game itself is more than a decade old, almost ancient in the fast developing world of video games, but in South Korea it has become a national past-time. Like most specator sports, this world of eSports rapidly evolved in a multi-million dollar business. In this story, we follow 3 boys in different stages of their career as a Pro-Gamer in South Korea. For some it will be a struggle to stay on top of their game, for others it might be the turning point of their lives
Members of the Wild Goose patrol decide to find the little monkeys stolen from the Zoo. They try to make up for what the unruly adults messed up. They keep bumping into the disguised damned ice-cream vendor, the intriguing Bagaméri, who would like to get the reward set for the finder of the monkeys.
One day, a gamer played video games until he fell asleep…and when he woke up, he found himself in the game world—as a skeleton! Equipped with the powerful weapons and armor of his avatar but stuck with its frightening skeletal appearance, Arc has to find a place for himself in this new, fantastical land. All his hopes for a quiet life are dashed when he crosses paths with a beautiful elven warrior, setting him on a journey full of conflict and adventure.
In a world where ranking determines the value of a player, a gang of skilled gamers find a quick way to get rich by breaking the rules.
New high school grad and avid gamer Cenk is recruited to an intense esports team that trains for a tournament with a life-changing prize.
Laundry day goes cosplay when a Minion noob gets a seat at the table of some pro-role-playing gamers. Starting as a punching bag for monsters and punchline for peers, his perseverance unlocks bardacious skills just in time to save the day.
The golden age of arcades may have been in the 80s, but decades later arcades are back and bigger than ever in the arcade bar. Arcade bars have been spreading across the globe; transporting old school gamers back to their childhood while bringing in a new generation of players. It’s Cheers for nerds, a place where every body knows your game. “Token Taverns” is a documentary exploring the growth of arcade bars and what this growing trend is all about. “Token Taverns” centers on 3 arcade bars and their owners over 2 years as they try to thrive and survive through a global pandemic.
Mats Steen, a Norwegian gamer, died of a degenerative muscular disease at the age of 25. His parents mourned what they thought had been a lonely and isolated life, when they started receiving messages from online friends around the world.
Mourning the death of his beloved lola, an aspiring pro-gamer is forced to live with his estranged mother and lead his underdog esports team in secret.
This documentary offers an honest look at our fraught, complex relationship to video games from the perspectives of gamers and their concerned parents.
Your favourite gamer trio is back! This time, Waldek, Staszek and Delfina will spend an adventure-packed summer in the Tatra Mountains. During the trip, Waldek accidentally finds out that his father – the man he has heard so much about from his mum, the person who abandoned his family a long time ago – lives nearby. The boy is determined to find him and ask him about the reasons for his decision. Together with Staszek, under the cover of night, they set out on their mission. The hazards of the mountain trail, however, are nothing compared to what Delfina will have to do. The creative teenager has to hide the truth about the boys’ disappearance from her aunt, the mother of Waldek and… her new partner. How will this secret mission affect the lives of all the characters? Will Waldek find an answer to the questions that haunt him and understand the actions of his father?
When professional gamer Hana, who suffers from acute agoraphobia, receives new equipment that enhances her game, she begins to wonder if it is reading her mind – or controlling it.
This documentary takes a game-by-game deep dive into the history and evolution of a genre that has grown from the simple wireframe graphics of Maze War and Spasim to become a staple of popular culture that is enjoyed by millions of gamers worldwide. Explore the creation and legacy of the most popular and significant FPS titles from the last 48 years, including favorites such as Wolfenstein 3D, Doom, Quake, GoldenEye, Half-Life, Unreal Tournament, Deus Ex, Halo… and many more.
Can exercise sharpen the brightest minds? In this ground-breaking experiment, four world-class gamers, competing in eSports, Chess, Mahjong and Memory Games, put this to the test.
Based on the hit web series of the same name, the science fiction/adventure/comedy, Angry Video Game Nerd: The Movie, follows a disgruntled gamer who must overcome his fear of the worst video game of all time in order to save his fans. Hilarity ensues as a simple road trip becomes an extravagant pursuit of the unexpected.
A group of superstar influencers are drawn to a reclusive billionaire’s mansion only to find themselves trapped in the lair of an evil vampire. The only way out is to be saved by a famous online gamer and an old school vampire hunter.
A great student, avid gamer, and voracious fan-fic scribe, Kamala Khan has a special affinity for superheroes, particularly Captain Marvel. However, she struggles to fit in at home and at school — that is, until she gets super powers like the heroes she’s always looked up to. Life is easier with super powers, right?
A self-absorbed celebrity gamer, who speaks to millions of fans every day, has to figure out how to talk to the people in his life before he loses them.
Harvie is a smart but a bit too lively boy with one ambition, to finish the last level of his computer game. Once in the Gamers Hall of Fame, his absent-minded father, would finally be proud of him. But finishing the game turns out to be only the start of a real adventure that takes Harvie, his dog Jerry, and his friend Monica deep into the forgotten realms of the city’s old puppet museum.
Welcome to Paranoia, the ultimate escape game. Rule #1: Nothing is real. Rule #2: One of you will die. Lucas and Chloe, two passionate gamers, decide to participate to Paranoia, a very exclusive escape game. After solving a first riddle, they make it to the location of the finale in an abandoned mental hospital, lost in a frightening forest. There, four other participants are waiting on them. They soon realize that only one of them will get out of there alive.