In this J-horror flick based on a popular videogame series, honor students on a senior cruise get trapped in an alternate reality game brought on board by their vindictive classmate.
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A mentally fragile man must conquer his fear of death in order to stave off a killer’s advances.
20 years before, a middle-aged man lost his way in the mysterious deep forest in the midnight. After several days, he came back to village. However, as some strange things happened in the village, villagers thought the man was haunted by ghosts. After 20 years, the man had become the boss of a small restaurant, but he was still immersed in his horrible memory 20 years before. Afterwards, many mysterious things happened one after another. Therefore , Feifan, an editor ,his girlfriend Shuya, a hypnotist and their friends decided to go to the forest and uncover the truth 20 years before, and the man acted as their guide.
As a child, Ed was cleaning his father’s hunting rifles for as part of a surprise birthday treat for his old man when one firearm accidentally discharges fatally striking his own mother in the back. His father, Jack Sr came home, saw his wife dead, and blaming his own offspring tried to commit infanticide before Ed managed to escape his father’s murderous antics. Leaving his old man to sleep into mournful psychosis as he began pouring whiskey down his slain wife’s throat. Ed now in his teens returns back to his family home, his dad long since supposedly vanished…only he hasn’t and has been waiting for a chance to even the score with his kid…right about…now
Nami has been creating artwork for a new video game based on images she’s been seeing in her dreams. With one of the game producers, she travels out to an abandoned house that seems to match her visions. As they explore the old mansion, Nami begins to have more visions of a forgotten childhood, until at last she comes across a photo of twin infants, labelled “Nami” and “Naomi”. As Nami and the producer go from room to room, an unseen person seems to be watching them from a hidden room.
From the bitter quest of the Queen of Longtrellis, to two mysterious sisters who provoke the passion of a king, to the King of Highhills obsessed with a giant Flea, these tales are inspired by the fairytales by Giambattista Basile.
When a deadly secret rots the mind of a grieving widower, the decision to work alone on a deserted island morphs into a terrifying race to save his sanity and his life.
A family’s decision to adopt appears noble until family ties lead to deadly consequences.
John Carradine narrates five horror tales, each with a comically predictable surprise ending. In the first, “The Witches Clock,” the Farrells have purchased an old mansion in Salem Massachusetts and are warned by the town doctor of the history of witches in the community. The second story, “King of the Vampires,” deals with a slight-figured killer called the King of the Vampires by Scotland Yard. The third, “Monster Raid,” is about a man turned zombie when he ODs on his experimental drug. “Spark of Life” deals with a doctor Mendell obsessed with the experiments of a thrown-out professor named Erich von Frankenstein. “Count Alucard” is a variation on the Dracula story, with the Count acquiring the deed to Carfax Abbey from Harker as vampiresses and dead bodies start turning up.
A diverse group of friends gather for the festive season in a remote lodge but soon plans go awry. One of the friends goes missing and the truth behind why the lodge was booked for the holiday is disclosed. Christmas quickly turns to chaos and a bloody nightmare ensues.