John Henry, a down on his luck salesman, is given a chance at success by an alien visitor, trading technology for help in human experimentation. Blinded by his ambition, the salesman open a doorway in which the alien can develop the means to control the human race. It’s left to Detective Mike Washburn, who is investigating the missing persons reports, to get to the bottom of the disappearances.
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Gulliver washes ashore on Lilliput and attempts to prevent war between that tiny kingdom and its equally-miniscule rival, Blefiscu, as well as smooth the way for the romance between the Princess and Prince of the opposing lands. In this he is alternately aided and hampered by the Lilliputian town crier and general fussbudget, Gabby. A life-threatening situation develops when the bumbling trio of Blefiscu spies, Sneak, Snoop, and Snitch, manage to steal Gulliver’s pistol.
A new reality show invites five brave souls to spend the night at Camp Blood, where over a dozen people were murdered by the infamous “Clown” years ago. Whoever remains at the end of twenty-four hours will split a million dollars. To drive away the contestants, the producers have rigged several “scares” as well as hiring a stuntman dressed as The Clown. But as night falls, screams of terror fill the desolate woods as a real blood thirsty killer begins cutting down the competition, one by one. Is the legendary Clown back, or is one of the group willing to kill for the prize?
Cops involved with covering up a murder by getting rid of their body cam video footage find themselves haunted by an evil spirit.
A young couple arrive at a retreat in the English countryside in the hope of saving their failing marriage. But when the people around them start to be picked off by a vicious killer, the weekend becomes a matter of saving their lives.
An experiment on a simpleton turns him into a genius. When he discovers what has been done to him he struggles with whether or not what was done to him was right.
As Scott Lang awaits expiration of his term of house detention, Hope van Dyne and Dr. Hank Pym involve him in a scheme to rescue Mrs. van Dyne from the micro-universe into which she has fallen, while two groups of schemers converge on them with intentions of stealing Dr. Pym’s inventions.
Emmy Coer, a computer genius, devises a method of communicating with the past by tapping into undying information waves. She manages to reach the world of Ada Lovelace, founder of the idea of a computer language and proponent of the possibilities of the “difference engine.” Ada’s ideas were stifled and unfulfilled because of the reality of life as a woman in the nineteenth century. Emmy has a plan to defeat death and the past using her own DNA as a communicative agent to the past, bringing Ada to the present. But what are the possible ramifications?
In this fifth installment, Death is just as omnipresent as ever, and is unleashed after one man’s premonition saves a group of coworkers from a terrifying suspension bridge collapse. But this group of unsuspecting souls was never supposed to survive, and, in a terrifying race against time, the ill-fated group frantically tries to discover a way to escape Death’s sinister agenda.