Ten years after his retirement, ‘death-match’ wrestler Nick Mondo is distressed to find a new generation mimicking his former self destructive antics.
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Riva is an operator, a man with charm and ambition in equal measure. Kinshasa is an inviting place. With petrol in short supply in DRC’s capital, he and his sidekick pursue a plot to get hold of a secret cache – barrels of fuel they can sell for a huge profit. Of course they’re not the only ones who want the stuff.
Picking up after the events of Never Back Down 2, former MMA champion Case Walker is on the comeback trail to become champion once again.
The behind-the-scenes true life story of a groundbreaking producer, Milton Fruchtman, and blacklisted TV director Leo Hurwitz who, overcoming enormous obstacles, set out to capture the testimony of one of the war’s most notorious Nazis, Adolf Eichmann, who is accused of executing the ‘final solution’ and organising the murder of 6 million Jews. This is the extraordinary story of how the trial came to be televised and the team that made it happen.
An exploratory dive into the deepest depths of the ocean of a daring research team spirals into chaos when a malevolent mining operation threatens their mission and forces them into a high-stakes battle for survival.
A disgruntled South African woman leaves her fiancé and embezzles money from her job to pursue her dream of being a Broadway star in New York City.
Before Bad Brains, the Sex Pistols or even the Ramones, there was Death. Formed in the early ’70s by three teenage brothers from Detroit, Death is credited as being the first black punk band, and the Hackney brothers, David, Bobby, and Dannis, are now considered pioneers in their field. But it wasn’t until recently — when a dusty 1974 demo tape made its way out of Bobby’s attic nearly 30 years after Death’s heyday — that anyone outside a small group of punk enthusiasts had even heard of them.
The Ducks are offered scholarships at Eden Hall Academy but struggle with their new coach’s methods and come under pressure from the board to retain their scholarships before their big game against the Varsity team.
Swapna, a nyctophobic, a game designer, who is on a turbulent road to recovery from an incident that scarred her deeply, has to fight her inner demons to stay alive in the game called life.
811 AD, a family, isolated in their home, deep in the woods a few days travel from Birka. They are poor. The hunting and fishing has been bad for some time, and the father, Joar, takes the desperate measure of going on a Viking raid. Joar does not return for a long time, and the family starts to fear he never will. Runa, the oldest daughter, takes over her fathers chores in his absence. She misses him dearly and nourishes a tender hope that he, once again, will return to them. But in her heart, somehow she knows, that the suffering of the family has just begun. There is something in the air, something in the water, the wind and in the soil. Runa is becoming aware of something vile, something dangerous out in the forest. One day when she is out hunting, she finds a bleeding man, a warrior, almost unconscious. She brings him inside and the family tend to his wounds. As he heals, she realizes he is sent to protect the family from an approaching evil. And he brings news of her father