A group of six friends are out in the rural south on a deer hunt when they start hearing strange noises coming from the woods. An investigation of the sounds leads them to an old Confederate graveyard, which suddenly begins sprouting Rebel zombies. Like the living dead in every other movie, these zombies are hungry for human flesh and soon set to chowing down on the hapless hunters.
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A young army veteran suffering from PTSD returns home to the Ozarks to look for her estranged brother. She finds an abandoned young boy in the woods. As she searches for answers about who the child is, she discovers a mysterious world of folklore, clan rules and lies, ultimately putting her own life in jeopardy to protect the young boy and find out the truth.
Shamoto runs a small tropical fish shop. When his daughter Mitsuko is caught shoplifting at a grocery store a man named Murata steps in to settle things between the girl and the store manager. Murata also runs a tropical fish shop and he and Shamoto soon become friendly. However Murata hides many dark secrets behind his friendly face.
A mutated rat has been let loose in a city.
When their car breaks down at a small Texan town, two sisters must do everything in their power to survive a sadistic pagan cult.
Mercenaries with nothing to lose are hired to rescue a bioengineer imprisoned in a cold war bunker. Upon entering the ominous facility, they find themselves in a fight for their lives when they come under attack from an unknown and deadly creature.
Vampire housemates try to cope with the complexities of modern life and show a newly turned hipster some of the perks of being undead.
A brutal mugging leaves Grey Trace paralyzed in the hospital and his beloved wife dead. A billionaire inventor soon offers Trace a cure — an artificial intelligence implant called STEM that will enhance his body. Now able to walk, Grey finds that he also has superhuman strength and agility — skills he uses to seek revenge against the thugs who destroyed his life.
In a high-rise apartment young parents Alex and Mahsa live with their seven-year-old daughter Mina. Everything about the family is completely normal, uncomfortably real: Their home, their jobs, her school, the way they hold and love each other. The line between fact and fiction is blurred because THEY ARE A REAL family. Until completely normal turns into what they fear the most. Alex’s injury opens the door to a malevolent force that attacks and dismantles the family one person at a time: A violent aggressor determined to prove that possession is real, unconscionably disturbing and very different from how it’s depicted in the movies.
In this final installment, the Ninjas and their friends find themselves pitted against the most evil and memorable monsters of them all – Dracula, Frankenstein, the Mummy, the Werewolf, and MORE! Loaded with martial arts action, bloody horror, gun play, magic, comedy, pop-culture references, and a tightly woven twist-filled plot
It’s graduation weekend, and Sandy Channing, the popular class president of her small-town high school, should be enjoying the time of her life. But when her friends start disappearing, Sandy discovers they have unwittingly awakened the vengeful spirit of a girl they wronged long ago. Fighting for her sanity, Sandy must unlock a dark secret from her own past before it’s too late.
Janie’s just trying to get well. As she recovers from a violent psychotic break, she’s subjected each day to a bizarre holistic health and wellness regimen designed, and enforced, by her lifelong nanny and caretaker. But when she develops an obsession with a stranger, Janie’s buried demons begin to surface.