Armed insurgents attempt a coup d’etat in a troubled Eastern European country, and the president flees to the U.S. embassy for protection. When the U.S. ambassador is murdered by the ruthless and gun-happy rebels, it comes down to the second-in-command of the embassy, Sam Keenan, played by Belgian kickboxer Jean-Claude Van Damme, to use his amazing martial arts technique to defend the besieged.
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Silent film master D.W. Griffith’s first talkie works as a companion piece to his classic BIRTH OF A NATION, providing a detailed biographical sketch of the 16th president. We see his birth in a log cabin, the tragic death of his first love, Ann Rutledge (Una Merkel), his debates with Douglas, his accepting of the presidency, the terrible toll of the Civil War, and finally the tragic assassination at Ford’s Theater. Griffith shows his usual meticulous attention to period detail, and the framing of the various vignettes has the feel of historical photographs come to life. Walter Huston is excellent in the title role, with a portrayal that subtly evolves from laconic, wizened rascal to noble elder statesman. This is a fascinating, worthy film, and an interesting historical document in and of itself.
Three survivors work together to stay alive in a post-apocalyptic world, until one discovers a mysterious relic that will change their lives forever.
2067: Isolation: Japan seals herself off from the eyes of the world in the face of unilateral international policy setting strict limits on the use of robotic technology. The island nation exists only behind a veil of seclusion. No soul shall enter. No soul shall leave. 2077: Revelation: The veil is breached. Japan is infiltrated by agents of the organization S.W.O.R.D., a fighting force operating outside of the protection of the United States and her allies. Their mission: Determine if the Japanese are developing banned robotic bio-technology, forbidden due to its threat to humankind. In the battle between machine and man, humanity stands to suffer most.
A mismatched team of British Special Services agents led by an American must infiltrate, in disguise, a female-run Enigma factory in Berlin and bring back the decoding device that will end the war.
A psychological thriller about a young married couple who buys a beautiful Napa Valley house on several acres of land only to find that the man they bought it from refuses to let go of the property.
After a stunning victory at a cyber sport tournament, the winning gamers are awarded CDs with a brand new game. After playing this game, each of them is affected with some force, turning their gaming abilities into real ones. They each become the best fighters, shooters and racers in real life. However, this does not go unnoticed. Through blackmail, cheating and bribes, authorities offer the gamers a “job”. But as soon as the lies are revealed it becomes clear that they are not heroes saving their country but nothing more than paid assassins. Moreover, the producer of the game is keeping many more of the same CDs, so many more “heroes” like themselves could also be produced. Now the gamers have to find the CDs and either destroy them or create an army of gamers and rule over all. The team becomes divided into two, each pitted against the other
A tailor gains special powers after being struck by lightning but must take down an unexpected foe if he is to become the superhero his hometown in Kerala needs.
The successful publicist Adam Vance of the SFC is in the middle of a campaign to get an important Japanese client and is needy of sex because his traumatized wife Jennifer Vance was raped one year ago and is totally frigid, refusing to have sex. His close friend and colleague Ray Walters suggests Adam to visit the porn site cyber chat.net, where lonely people have erotic conversation. Adam meets Angel, a luscious woman and hacker while his wife is visiting her rapist in the prison with her therapist as part of her treatment. When Adam decides to finish his virtual affair with Angel, he is chased and blackmailed by the deranged sexy killer.
On a desperate quest to find her missing brother, Marianna reluctantly picks up a mysterious stranger with no memory, John. Together they must get to a rendezvous point on the west coast where a shadowy figure awaits them. Unbeknownst to them a black-ops splinter cell team is tracking John. They send in special agent Thomas Dockins, a highly trained and brainwashed military assassin, to kill John and the woman he is traveling with. As they struggle for their lives, John and Marianna discover that they are caught in the middle of a sinister extra-terrestrial plot.
Zatoichi comes upon a dying man who asks him to give a bag of money to “Taichi”. Zatoichi has no idea who this is but when he comes upon a small town harassed by gangsters, he finds that “Taichi” was the man’s young son. Along his travels he also met a blind monk who makes Zatoichi question his murderous lifestyle. In trying to help the town, Zatoichi kills some gangsters and becomes a hero to the boy. He must make a choice of whether to use non-violence and set a good example, or violence and set the boy on the wrong path in life.