An explosive viral video shows a white policeman throwing a Black teenager from her school desk. One woman uproots her life to help the girl, face the officer, and dismantle the system behind the “Assault at Spring Valley.”
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HBO Hungary looks at the popularity of Pierre Woodman, a French porn director known for his amateur “casting” shoots and contract work with Private and Hustler. Woodman prowls the malls and cafés of Eastern Europe seeking attractive, persuadable 19-year-olds to film in his hotel room.
Al Pacino’s deeply-felt rumination on Shakespeare’s significance and relevance to the modern world through interviews and an in-depth analysis of “Richard III.”
Why the Spray is a collection of stories about the identities and expressions of five Miami graffiti artists. To understand “why” they “spray,” I infuse cinematography, archival footage, photography, and artistry to provide unique insight into the psychology of graffiti artists.
In a star-studded evening of music and memories, a community of iconic performers honor Dolly Parton as the MusiCares Person of the Year.
Inspired by the writings of Iain Sinclair, a father and daughter trace the footsteps of their colonialist ancestor to the Peruvian jungle. Their journeys flip between continents and centuries to produce an original mediation – part documentary, part fiction – on fate, family and the search for Eldorado.
Hip-hop artist Jay-Z organizes the “Budweiser Made In America” music festival.
Can games change the world? With cities everywhere struggling to cope with the population growth that increased urbanisation brings, can video games be harnessed to help the residents, especially young people, take part in planning, and fixing their own cities? Today public spaces and entire cities are being designed, planned and played through the medium of games. The result of this ‘civic gamification’ is that city architecture and urban planning is being democratized. Cities have become the ground zero for digital innovation and the debate about how our cities evolve has suddenly gone viral. We follow three game companies navigating the space where urban planning and gaming meet. Lydia Winters at the game developer Mojang, the creators of Minecraft, Paradox Interactive and the game Cities: Skylines and José Sanches and his indie game Block’hood. How will our cities look in 20 – 100 years time?
The documentary that tells us the full story from where it all started through to the future of the “Ghostbusters” franchise.
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In the early nineties, Dr. Jacobo Grinberg’s career was blooming and he gained lots of international credit as a researcher in the fields of telepathy and neurophysiology at the Universidad Nacional Autonoma de Mexico. When Dr. Grinberg mysteriously disappears in 1994, the police find no trace of him. The only thing that is clear, is that all his research material, including his computers, disappeared along with him.
October 24, 1944, the world’s greatest battle at sea begins in the Philippines. Japan’s navy gambles on a decisive victory against the United States to turn the tide of World War II. Instead, Musashi, its top-secret super battleship, ends up at the bottom of the ocean.
In Fabrizio Terranova’s film, Donna Haraway – an original thinker and activist, one of the founders of cyberfeminism and the author of A Cyborg Manifesto, which proposed a number of innovative theories about the existence of scientific knowledge – calls for the abandonment of the idea of human exceptionalism and for a conception of the world as complex web of interconnections between people, animals and machines. Jellyfish can be seen flying around her home while she discusses the stories that are necessary for Earth’s preservation and reads her fantastic tale of the art of survival on a broken planet, and of fusion and care between the species.