On the cold outskirts of town, something is about to happen. In our own way we are all waiting for something to happen.
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The villains from the popular animated Disney films are gathered at the House of Mouse with plans to take over. Soon, the villains take over the house and kick out Mickey, Donald and Goofy. It’s all up to Mickey and his friends to overthrow evil and return the House of Mouse to normal–or as close to normal as it get’s.
Batman discovers a mysterious teen-aged girl with superhuman powers and a connection to Superman. When the girl comes to the attention of Darkseid, the evil overlord of Apokolips, events take a decidedly dangerous turn.
Briar Bear, Bramble Bear & friends enjoy life in the woods when Logger Vick begins chopping down trees to get money to go home for the holidays. As Logger Vick is homesick, they hatch a plan to get Vick home in time for the holidays.
A discarded silk top-hat becomes the focus of a struggle between a washed-up stage magician and a group of schoolchildren, after it magically brings a snowman to life. Realizing that newly-living Frosty will melt in spring unless he takes refuge in a colder climate, Frosty and Karen, a young girl who he befriends, stow away on a freight train headed for the north pole. Little do they know that the magician is following them, and he wants his hat back!
Best friends Tod, a fox kit, and Copper, a hound puppy, visit a country fair when they see a band of dogs called “The Singin’ Strays”. The band has five members: Dixie, Cash, Granny Rose, and twin brothers Waylon and Floyd. It is important that they perform well because a talent scout is visiting.
One day a young woman named Blanca is saved by Xuan, a snake catcher from a nearby village. She has lost her memory, and together they go on a journey to discover her real identity, developing deeper feelings for one another along the way. But as they learn more about her past, they uncover a darker plot of supernatural forces vying for power, with the fate of the world hanging in the balance.
Race Across New Zealand was the first of three telefilms made for the Rocket Power cartoon series, first transmitted on Nickelodeon in the US on 16 Feb 2002, during the 2002 Winter Olympics. The plotline entails the Rocket Power gang’s trip to New Zealand to participate in “The Junior Waikikamukau Games”, with Otto Rocket competing against the son of an athlete who once beat his father Ray at a race in New Zealand (allegedly by cheating), and his sister Reggie’s attempts to get herself noticed by Ray, who is constantly cheering for Otto exclusively. Sports featured in this telefilm include zorbing, mountain biking, tubing, dirtboarding, windsurfing, and snowboarding.
In the distant technological future, civilization has reached its ultimate Net-based form. An “infection” in the past caused the automated systems to spiral out of order, resulting in a multi-leveled city structure that replicates itself infinitely in all directions. Now humanity has lost access to the city’s controls, and is hunted down and purged by the defense system known as the Safeguard. In a tiny corner of the city, a little enclave known as the Electro-Fishers is facing eventual extinction, trapped between the threat of the Safeguard and dwindling food supplies. A girl named Zuru goes on a journey to find food for her village, only to inadvertently cause doom when an observation tower senses her and summons a Safeguard pack to eliminate the threat. With her companions dead and all escape routes blocked, the only thing that can save her now is the sudden arrival of Killy the Wanderer, on his quest for the Net Terminal Genes, the key to restoring order to the world.
Curious little penguin Pororo and his friends accidentally cause an airplane to make an emergency landing in their home of Pororo Village. On the airplane are some turtles being shipped to Northpia to deliver ice sleds, or racing ice cars. Nevertheless, Pororo and his friends believe that the turtles are racers, and the turtles end up giving the gang at Pororo Village some lessons and passing on the championship spirit. In the end, Pororo and his friends follow the turtles to Northpia to participate in the race. Upon arriving at icily beautiful Northpia’s race, Pororo and his friends wind up unlikely front-runners, ahead of the polar bears, and make it to the finals. However, a more complicated course awaits Pororo and his friends- as does their strongest adversary yet.