Jack and Dora, abandoned by their parents as babies, are desperate to find each other after years of adoption. Jack’s young life has been spent with a sadistic family. Dora, whose life has been somewhat better, has developed extra-sensory powers which tell her that Jack’s in danger and drives her to search for him.
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Four assassins led by Baron, pose as Secret Service agents to commandeer the house of war-widow ELLEN. Her home is a prime sniper position for their plan to assassinate the President on his visit to the small town of Suddenly. The men fool the local cops except for one, TODD. A washed-up former war hero and deputy who is now the town drunk, Todd served with Ellen’s deceased husband and has developed romantic feelings for her over the years. But she rebuffs his advances. Todd visits the house and is immediately suspicious of Baron, but no one will listen to the ravings of a drunk. Once Todd realizes what is going on, he manages to kill one of Baron’s crew, but is captured. Now he and Ellen must find a way to stop Baron and his men before they kill the President.
When Max Taylor wins the ancestral home of Callum Chance in a game of Poker, little does he realize that the game is far from over… One by one, Max’s family are murdered by the Funny Man, a demonic jester with a varied and imaginative repertoire of homicidal techniques and an irreverent sense of humor. Meanwhile, Max’s brother is on his way to the mansion with a bunch on hitchhikers who will be lucky to survive the night.
A cop, who is losing his sanity, lures his girlfriend and his former partner into the dangers of arson, robbery, and murder.
Kowalski works for a car delivery service. He takes delivery of a 1970 Dodge Challenger to take from Colorado to San Francisco, California. Shortly after pickup, he takes a bet to get the car there in less than 15 hours.
A film noir drama in which a sophisticated con man, who has just stolen from the mob, is forced to impersonate a psychiatrist who looks just like him, going so far as to cut himself on the cheek to duplicate a similar scar on the doctor. When he takes matters even further, karma arrives, forcing him to pay the debts of his double.
Lucas is a scientist who works near the European experimental project that focus on advanced ‘human neuron research’. The project is to transfer neuron information from one human mind to another. Lukas is chosen to connect his mind with a comatose woman he named Aurora.
Ten years after graduation, a mini-reunion is organized by Tom and Jill Miller at their home, inviting only the special friends that were in their clique and one fringe member, Bobby Zwick, whom they had done a terrible wrong. Bobby said all was forgiven, but he was not telling the truth.
After the mysterious, brutal death of an old friend, a group of teenagers find themselves in possession of “Stay Alive,” an ultra-realistic 3-D videogame based on the spine-chilling true story of a 17th century noblewoman, known as “The Blood Countess.” The gamers don’t know anything about the game other than they’re not supposed to have it… and they’re dying to play it. Not able to resist temptation, the kids begin to play the grisly game but soon make a chilling connection — they are each being murdered one-by-one in the same way as the characters they played in the game. As the line between the game world and the real world disappears, the teens must find a way to defeat the vicious and merciless Blood Countess, all the while trying to… stay alive.