A documentary on HMS Victory, Admiral Nelson’s flagship at the battle of Trafalgar.
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It had all the makings of a huge television success: a white-hot comic at the helm, a coveted primetime slot, and a pantheon of future comedy legends in the cast and crew. So why did The Dana Carvey Show—with a writers room and cast including then unknowns Steve Carell, Stephen Colbert, Louis C.K., Robert Smigel, Charlie Kaufman, and more— crash and burn so spectacularly? TOO FUNNY TO FAIL tells the hilarious true story of a crew of genius misfits who set out to make comedy history… and succeeded in a way they never intended.
Discover how the 1900 outbreak of bubonic plague set off feat and anti-Asian sentiment in San Francisco. A fascinating medical mystery and timely examination of the relationship between the medical community, city powerbrokers and the Chinese-American community, Plague at the Golden Gate tells the gripping story of the race against time to save San Francisco and the nation from the deadly plague.
Film following the efforts to rescue one of the most important and influential seaplanes of WWII when it became stranded in the notorious waters of the Loch Ness.
A documentary portrait of poet, novelist, photographer, and composer Gordon Parks on the set of his first film, The Learning Tree – vuosi elämästäni (1969): the first major studio film directed and produced by an African American.
It’s 2017 in Bisbee, Arizona, an old copper-mining town just miles from the Mexican border. The town’s close-knit community prepares to commemorate the 100th anniversary of Bisbee’s darkest hour: the infamous Bisbee Deportation of 1917, during which 1,200 striking miners were violently taken from their homes, banished to the middle of the desert, and left to die. Townspeople confront this violent, misunderstood past by staging dramatic recreations of the escalating strike. These dramatized scenes are based on subjective versions of the story and “directed,” in a sense, by residents with conflicting views of the event. Deeply personal segments torn from family history build toward a massive restaging of the deportation itself on the exact day of its 100th anniversary.
Several street children in Berlin talk about their daily life, referring not only to drug addiction and physical/traumatic injuries, but also to their talents and dreams.
After nearly 70 years of valiantly trying, what will it take for the Boomers to finally bring home an Olympic medal?
American doctor Tom Catena dedicates himself to the Nuba people in Sudan during a relentless campaign of bombing by war criminal Omar Al-Bashir.
THE LOTTERY OF BIRTH is the first in a three-part documentary series entitled ‘Creating Freedom’ exploring the relationship between freedom, power and control in Western democracies. The series draws together interviews with some of the world’s leading intellectuals, journalists and activists to offer an alternative perspective on today’s society and the future we’re creating. We do not choose to exist, or the environment we grow up in. Our starting point in life is one of passive reliance on forces over which we have no control. THE LOTTERY OF BIRTH shows that from birth onwards our minds are a battleground of competing forces: familial, educational, cultural, and professional. The outcome of this battle not only determines who we become, but the society that we create.
In 1992, teenager Sandi Tan shot Singapore’s first indie road movie with her enigmatic American mentor Georges – who then vanished with all the footage. Twenty years later, the 16mm film is recovered, sending Tan, now a novelist in Los Angeles, on a personal odyssey in search of Georges’ vanishing footprints.
Can games change the world? With cities everywhere struggling to cope with the population growth that increased urbanisation brings, can video games be harnessed to help the residents, especially young people, take part in planning, and fixing their own cities? Today public spaces and entire cities are being designed, planned and played through the medium of games. The result of this ‘civic gamification’ is that city architecture and urban planning is being democratized. Cities have become the ground zero for digital innovation and the debate about how our cities evolve has suddenly gone viral. We follow three game companies navigating the space where urban planning and gaming meet. Lydia Winters at the game developer Mojang, the creators of Minecraft, Paradox Interactive and the game Cities: Skylines and José Sanches and his indie game Block’hood. How will our cities look in 20 – 100 years time?
Delving deep into the fascinating and sometimes deeply troubled world of Vincent van Gogh who, perhaps more than any other artist, has long captured the imagination of storytellers.