A man becomes entangled in a deadly morality game when the circus comes to town and a sadistic clown forces him to examine the things in life he takes for granted in the most horrific ways.
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Lindy is an acid-tongued woman with rage issues who controls her temper by shocking herself with an electrode vest. One day she makes a connection with Justin, who gives her a glimmer of hope for a shock-free future, but when he’s murdered she launches herself on a revenge-fueled rampage in pursuit of his killer.
Something or someone is attacking people one by one on the beach. Some of them are mutilated, but most of them are sucked into the sand, disappearing without a trace. What is the creature responsible? Where does it live, and where did it come from? And is there any chance of it reproducing? Meanwhile, David Huffman and Mariana Hill are once-almost-married old friends, reunited over the death of her mother on the beach, and searching for clues in the abandoned buildings where they used to play when they were young.
Incensed by the tabloid culture which celebrates it, the L.A. Slasher publicly abducts a series of reality TV stars, while the media and general public in turn begin to question if society is better off without them. A biting, social satire about reality TV and the glorification of people who are famous for simply being famous, “L.A. Slasher” explores why it has become acceptable and even admirable for people to become influential and wealthy based on no merit or talent – purely through notoriety achieved through shameful behavior.
Gary, and his friends who are into gaming, renaissance fairs and various unsavory vices, stumble across a rare, medieval board game called “13 Demons.” They discover the game has a dark history and was banned from most countries long ago for strange and mysterious reasons including unexplained deaths attributed to the game. The object is to free the Realm of Darkhaven from the 13 Demons of the Apocalypse. They chalk it up to urban legend and decide to play, what they don’t know is that the 13 Demons presently walk the Earth disguised as humans. Slowly, the game consumes them, seducing them into believing they are “The Golden Paladins,” and are on a holy mission to save the world. But when the news reveals a number of local deaths caused by tree branches, baseball bats, hammers, etc. from assailants adorned in body armor, the thin line between reality and fantasy is shattered and the horrific realization that they are in way over their heads sets in.
An exceptional marksman and hopeless playboy, private eye Ryo Saeba reluctantly forms an alliance with his late partner’s sister to investigate his death.
When an ex-CIA agent discovers his family have been kidnapped he sets out to rescue them, only to discover they are being held hostage and won’t be released unless he carries out a mission to assassinate the President. He must use his advanced skills to outwit the men holding his family and prevent the assassination from going ahead before the clock runs out for his family.
The erotic novelist Taeko is writing a morbid story of a family destroyed by incest, murder and abuse. Her assistant, Yuji, sets on a mission to uncover the reality of this story, but the reality might be too much to bear.
Lily Pierce is sick of being haunted. She decides to reconnect with her estranged father, a disgraced history professor, and learn how to draw upon a time of steel and blade when armor-clad knights rode out and dueled their monsters to the death.
Mercenary John Seeger is one of the best in the business. John and his crew battle some soldiers on Galmoral Island in Southern Africa as they’re trying to rescue the French Ambassador — there’s a coup going on. Some of John’s soldiers unload their machine guns into the Ambassador and his family, blowing the mission and getting his best friend Radio Jones killed. He heads back to the US and visits Radio’s wife Shondra to tells her the news, and then promises that he’ll take care of her and her son Eddie. But shortly after he makes that vow, Shondra and Eddie get kidnapped.
Aiming to defeat the Man of Steel, wealthy executive Ross Webster hires bumbling but brilliant Gus Gorman to develop synthetic kryptonite, which yields some unexpected psychological effects in the third installment of the 1980s Superman franchise. Between rekindling romance with his high school sweetheart and saving himself, Superman must contend with a powerful supercomputer.