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After a professional gambler kills a Confederate soldier, he finds a map pinpointing the location in the desert where stolen army gold bullion is buried. He plans to retrieve it, but others are searching for it too.
An apocalyptic survivor searches for his daughter in the Terlingua desert while two caseworkers, holed up in a bunker, watch and record his every move.
In the middle of the Mojave desert rests an abandoned phone booth, riddled with bullet holes, graffiti, its windows broken, but otherwise functioning. Its identity was born on the Internet and for years, travelers would make the trek down a lonely dirt road and camp next to the booth, in the hopes that it might suddenly ring, and they could connect with a stranger (often from another country) on the other end of the line. This is the story of four disparate people whose lives intersect with this mystical outpost, and the comfort they seek from a stranger’s voice: There is Beth, a troubled woman facing dilemmas with her love-life and a recurring, baffling crime; Mary, a young South African, who is contemplating selling her body for the funds to escape her dreadful existence; Alex, a woman who is losing her lover, Glory, to the belief she is plagued by aliens, and Richard, driven into desperation by a separation from his wife, who happens upon the booth after his failed suicide attempt.
A cowboy must save his girlfriend from captivity and then cross the desert on foot with a single waterhole on the way.
Philip “HAWK” Hawkins doesn’t just dream about killing vampires – He eats, sleeps, drinks and freakin’ breaths it. After getting kicked out the Army for staking a fellow soldier with a blunt two by four, Hawk almost dies of boredom working as a night security guard at a deserted warehouse in his hometown of Santa Muerte, California – USA. Just when it looks like all Hawk’s options in life have expired – Filthy blood-sucking vampires appear. And of course – Nobody even freakin’ believes him. With his back up against the wall, his sweaty Karate Kid headband on and hordes of blood-thirsty murderous vampires closing in, Hawk enlists the help of the one person who kind of believes him – Revson “REV” McCabe, a dimwitted, vegan-pacifist groundskeeper. Together they join forces to save the whole entire freakin’ world. Well – At least their hometown anyway.
When a fracking mishap accidentally rips apart the earth’s crust, the resulting hole opens up a gaping underground water way to a vast and mysterious ocean somewhere deep below. Instantly, giant prehistoric sharks begin wending their way upward toward a murky bog in the heart of the Arkansas Bayou. Unfortunately, for a group of female prisoners on a work detail in the swamp, the deadly sharks attack without warning – pinning a hapless group of intended victims in a small deserted cabin in the heart of the wetlands. Death may be the only means of escape!
War Inc. is set in the future, when the fictional desert country of Turaqistan is torn by a riot after a private corporation, Tamerlane, owned by the former Vice President of the United States, has taken over the whole country. Brand Hauser, a hit man who suppresses his emotions by gobbling down hot sauce, is hired by the corporation’s head to kill the CEO of their competitors.
Self condemned to the immense and boundless prison of the Mojave desert, Phoenix leads a life of forced isolation, living by himself in a house as far away as possible from the rest of the world. Phoenix does one thing and one thing only: he digs holes. Every month he digs a hole in the middle of nowhere and buries something. The last stronghold of society stands with the man that frequently delivers his mail. When one day the delivery doesn’t happen by the hand of his trustworthy mailman, but by that of the beautiful and quizzical Ariel, Phoenix’s life derails in an escalation that leads him to dangerous consequences which will be impossible to escape.
Something is happening in the desert town of Victorville. Neighbors are disappearing and murder is in the air. Despite rumors of a serial killer, a group of nine friends decide to spend Labor Day partying in town. But fun descends into terror as they’re massacred one by one. Soon trying to survive Labor Day weekend will take on a whole new meaning.
In this landmark film Professor Hawking, alongside engineer and radio astronomy expert Professor Danielle George and a former student, Christophe Galfard, join forces to find out if, and how, humans can reach for the stars and relocate to different planets. Travelling the globe, they meet top scientists, technologists and engineers who are working to answer our biggest questions: is there another planet out there that we could call home? How will we travel across the vast distances of space to get there? How will we survive the journey? And how will we set up a new human civilization on an alien world? Taking in the latest advances in astronomy, biology and rocket technology from the Atacama Desert to the wilds of the Arctic, viewers will discover a whole world of cutting edge research. This programme shows that Professor Hawking’s ambition isn’t as fantastical as it sounds – and that science fiction is closer to science fact than we ever thought.
A group of family and friends on a camping trip through the Texas badlands are taken on a on-way ride to Hell after they inadvertently witness a ritual sacrifice at a deserted campsite. Pursued by the devil worshiping biker gang responsible, they hole up in an abandoned church near the border, only to discover that they are pawns in a decades-old battle between good and evil.