The undead are former militia soldiers that are now indestructible snipers. A widow goes looking for the body of her husband but comes across a corpse that wants to end his new unjust life.
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Massena, New York, 1998. A decade of terror comes to a close with the capture of Elizabeth Caulfield, a woman who kidnapped five young girls and pretended they were her own. Only one girl, Christina Bowden, managed to get away with her life, the other four found buried behind Caulfield’s decrepit home… 20 years later, Caulfield has escaped from prison and launches a deadly pursuit to finish what she began. Christina’s seemingly perfect life comes crashing down around her as the secrets of her past come back to haunt her.
Ian Folivor, a depressed and reclusive 30-something, finds himself taking advice from a growth in his bathroom after a failed suicide attempt. The Mold, a smooth talking fungus who was born of the filth collecting in a corner of Ian’s neglected bathroom, works to win Ian’s trust by helping him clean himself up and remodel his lifestyle. With The Mold’s help, Ian attracts the attention of a neighbor he’s been ogling through his peephole, Leah, and he manages to find a slice of happiness despite his unnatural circumstances. But Ian starts to receive strange messages from his old and broken down TV set that make him realize that The Mold may not be as helpful as it seems to be, and strange characters combined with stranger events cast Ian’s life in the shadow of an epic battle between good and evil that Ian is only partially aware of.
With their sights set on a £25,000 reward promoted by a local newspaper, American documentarians Georgia and Matt head to Exmoor in North Devon to film the fabled beast supposedly slinking through the remote terrain. Is the creature a leopard, a panther, a family pet crossbreed, an imaginary predator? Setting up a forest camp with an old acquaintance harbouring his own dark secrets, the trio fix 42 cameras to the trees and rocks, linked back to a computer nerve centre where nothing should go unnoticed as they take turns to night watch. But then they discover some putrefying body parts all neatly tied up… then some more. And before long they realise they are in the lair of a beast right enough, but certainly not one of the four-legged variety. For they have discovered a serial killer’s playground and are soon to become his most wanted prey.
Tony’s father Sam, abducted by aliens three years earlier, returns to earth and seeks out his wife and son, but Rachel has since been living with Joe and the reunion is awkward. Joe doesn’t trust Sam, and Rachel can’t quite decide what her feelings are for her two men. Sam is not the same as when he left, and he begins affecting Tony in frightening ways.
With the space program attempting to travel to Mars, 21st century scientists were tasked with warming up the planet so that humans could survive on its surface. They came up with an efficient and cost effective plan of sending cockroaches and mold to the surface so that the mold would absorb the sunlight and the insect corpses would serve as a food source for the mold. It is now the year 2577 and the first manned ship to Mars has landed on the planet and the six crew members are ready for their mission. But what they find are giant mutated humanoid cockroaches with incredible physical strength. The crew members are easily wiped out, but not before sending a transmission back to Earth. Now, humanity will send elite warriors to exterminate the mutated bugs and claim back Mars.
Forty-nine days after George’s death his wife, Alicia, calls friends who wanted to read over the letter that he left before he died. It is a very affectionate and moving letter, which addresses each of those present, knowing that his death is near. Little do they know that they are part of a ritual prepared by Alicia, with the connivance of Santiago, the closest friend of George, to bring him back to life – and that ritual, full of ghostly apparitions, traumatic and terrifying, will be gaining further life from each of the guests. The surprising twists in the plot will lead up to the most unexpected of endings.
After stealing a huge stash of drugs, speed freaks Hector and Dorena plan to cook up an enormous batch of crystal meth and get rich quick. Hector’s old buddy Merle has the perfect hideout/meth lab: an old, abandoned farmhouse in the woods where no one will ever find them. Unfortunately, no one will hear their screams either. Turns out, they may not be alone after all. It seems this farmhouse is the site of a horrific urban legend. Now, holed up together with nothing to do but snort, smoke and shoot up, the strung-out “cookers” fall prey to paranoia, private demons and terrifying visions which, whether they are hallucinations or hauntings, are equally terrifying and just as deadly!
As another semester draws to a close at the University of Dreyskill, a simple game dreamt to help students avoid studying becomes a bloody battle for survival.
Wanting to have a killer year, sorority sister Emily Young realizes she might just be the best option for her sorority. While beginning her campaign, she finds an adorable sloth that steals her heart and soon realizes she just might steal the hearts, and votes, of her sorority sisters. But when bodies slowly begin to pile up in the Sigma Lambda Theta house, Emily and her sorority sisters realize the deaths are being caused by their new house mascot, the cuddly sloth Alpha. Will Emily and her sisters escape the house with their lives? Or is this death-sloth with three razor sharp claws too quick for them?