International master thief, Simon Templar, also known as The Saint, is asked by a desperate rich man to find his kidnapped daughter. However, in addition to evading the authorities, Simon must face a dangerous adversary from his past.
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Weeks after the deadly assault on Fortress Camp, Robert makes a daring rescue to save Sasha, the widow of his old nemesis Balzary. But back in the camp’s command bunker, it appears Sasha may have devious plans of her own. As a new attack breaks out, Robert is confronted with a familiar face he thought he’d never see again…
“This is an entirely imaginary story about the writer Dashiell Hammett, who… in the words of one of his most gifted contemporaries… helped get murder out of the vicar’s rose garden and back to the people who are really good at it. The detective story has not been the same since.” So begins Hammett, the atmospheric and exciting tale of a young mystery writer who really lives the hard-boiled life he writes about — and learns to dig beneath the surface of his characters to reveal their deeper, darker motivations.
Amid a future war between the human race and the forces of artificial intelligence, a hardened ex-special forces agent grieving the disappearance of his wife, is recruited to hunt down and kill the Creator, the elusive architect of advanced AI who has developed a mysterious weapon with the power to end the war—and mankind itself.
After the events in God of Gamblers II, Tai-Kun who lost his ESP powers has regained the abilities again and seeks revenge against Sing, the Saint of Gamblers. When Tai-Kun, aided by his fellow disciples, exerts ESP powers under full force against Sing who is doing likewise to them, the spacetime becomes distorted and sends Tai-Kun and Sing to Shanghai in 1937. Meeting his own grandfather Chow Tai Fook and the benign millionaire Ding Lik, Sing must deal with Ding Lik’s foes and the Japanese military forces, with his “mistaken” crush on one of a pair of twin sisters, find out who defeated the French “God of Gamblers”, Pierre Cashon, in that era (the mysterious “Comment allez-vous”), and finally find out how to travel back to Hong Kong in 1991.
A Texan pits a powerful family against itself to save a Mexican from hanging.
Video game designer Matt Booth has one shot to save his career by unveiling his biggest project yet at the Video Game Awards in New Mexico. But after running into a friend at the airport and having a little too much to drink before his flight, he ends up in ACTUAL Mexico – specifically, Acapulco. As soon as he lands, he finds himself on the run from high-powered criminals, deadly hitmen and the Feds, all looking for a mysterious package that he has allegedly smuggled through customs yet knows nothing about. Partnering with a badass, beautiful femme fatale and channeling his inner video game action hero, the pair unravels a conspiracy that could shake the foundation of the United States, maybe even the world.
Mallory Kane is a highly trained operative who works for a government security contractor in the dirtiest, most dangerous corners of the world. After successfully freeing a Chinese journalist held hostage, she is double crossed and left for dead by someone close to her in her own agency. Suddenly the target of skilled assassins who know her every move, Mallory must find the truth in order to stay alive.
The film tells why a girl was killed by two of her best friends.
Held in an L.A. interrogation room, Verbal Kint attempts to convince the feds that a mythic crime lord, Keyser Soze, not only exists, but was also responsible for drawing him and his four partners into a multi-million dollar heist that ended with an explosion in San Pedro harbor – leaving few survivors. Verbal lures his interrogators with an incredible story of the crime lord’s almost supernatural prowess.