Littlefoot and the gang meet a shy newcomer, Ali, but the pleasantries stop there. There’s a dire environmental theme to this third sequel in the series, in which the world’s weather changes beyond the Great Valley, and what had been dry land is now a “land of mists.” The shift brings new creatures who push out older inhabitants, and Littlefoot sees these radical changes for himself when he has to venture into the area to find a medicinal flower for his sick grandfather. While the animation is slow and contained the way direct-to-video cartoon releases often are, the story is sound and the now-familiar characters are memorable.
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Suffering because of his father departure to the big city, a boy leaves his village and discovers a fantastic world dominated by bug-engines and strange beings. An unusual animation with various artistic techniques that portrays the issues of the modern world through the eyes of a child.
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Four friends hit the road to LA to compete in the Cyberbowl Video Game Championship, but will they be able to compete with the worst hangovers of their lives?
In the future, Utopia has finally been achieved thanks to medical nanotechnology and a powerful ethic of social welfare and mutual consideration. This perfect world isn’t that perfect though, and three young girls stand up to totalitarian kindness and super-medicine by attempting suicide via starvation. It doesn’t work, but one of the girls—Tuan Kirie—grows up to be a member of the World Health Organization. As a crisis threatens the harmony of the new world, Tuan rediscovers another member of her suicide pact, and together they must help save the planet…from itself.
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Roman teenager Atti is forced to join the Roman army when one of his clever schemes falls foul of Emperor Nero. He is sent to “miserable, cold, wet Britain” where “the natives are revolting – quite literally”. Things go from bad to worse when Atti is captured by Orla, a feisty teenage Celt desperate to prove herself as a warrior. After narrowly avoiding a very sticky end in a bog, Atti uses his Roman know-how to help Orla save her gran who’s been kidnapped by a rival tribe. Meanwhile a furious Nero is determined to crush the rebellion, led by Boudicca, Queen of the Iceni. Atti rejoins his Roman troops and discovers they are preparing for an historic showdown with the Celts at the Battle of Watling Street. Atti’s brains could save the day but they could also spell disaster for Orla as the two new friends find themselves lined up on opposite sides of the battlefield.
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